#include "tree.h" #include void expand_alignment(struct Tree a_tree, struct Tree b_tree, uint32_t *alignment, enum Action *emit_actions) { size_t current_action = 0; size_t a_cursor = 0; size_t b_cursor = 0; size_t alignment_cursor = 0; size_t *a_close = malloc(a_tree.len * sizeof(size_t)); size_t a_close_top = 0; size_t *b_close = malloc(b_tree.len * sizeof(size_t)); size_t b_close_top = 0; while(a_cursor < a_tree.len && b_cursor < b_tree.len) { if(alignment[alignment_cursor] == 0) { alignment_cursor++; emit_actions[current_action++] = ACTION_ADD_B; b_close[b_close_top] = 0; while(b_close[b_close_top] < b_tree.adj.stride && *imat_nid(b_tree.adj, b_close[b_close_top], b_cursor) != 0) b_close[b_close_top]++; b_close_top++; b_cursor++; } else if(a_cursor + 1 < alignment[alignment_cursor]) { emit_actions[current_action++] = ACTION_DEL_A; a_close[a_close_top] = 0; while(a_close[a_close_top] < a_tree.adj.stride && *imat_nid(a_tree.adj, a_close[a_close_top], a_cursor) != 0) a_close[a_close_top]++; a_close_top++; a_cursor++; } else { alignment_cursor++; emit_actions[current_action++] = ACTION_MATCH; b_close[b_close_top] = 0; while(b_close[b_close_top] < b_tree.adj.stride && *imat_nid(b_tree.adj, b_close[b_close_top], b_cursor) != 0) b_close[b_close_top]++; b_close_top++; a_close[a_close_top] = 0; while(a_close[a_close_top] < a_tree.adj.stride && *imat_nid(a_tree.adj, a_close[a_close_top], a_cursor) != 0) a_close[a_close_top]++; a_close_top++; a_cursor++; b_cursor++; } while(a_close[a_close_top-1] == 0 || b_close[b_close_top-1] == 0) { if(a_close[a_close_top-1] == 0 && b_close[b_close_top-1] == 0) { a_close_top--; a_close[a_close_top-1]--; b_close_top--; b_close[b_close_top-1]--; emit_actions[current_action++] = ACTION_MATCH; } else if(a_close[a_close_top-1] == 0) { a_close_top--; a_close[a_close_top-1]--; emit_actions[current_action++] = ACTION_DEL_A; } else if(b_close[b_close_top-1] == 0) { b_close_top--; b_close[b_close_top-1]--; emit_actions[current_action++] = ACTION_ADD_B; } } } emit_actions[current_action] = ACTION_END; }