#include "cad.h" void draw_from_constraints(struct constraints *c, struct topology *t, struct canvas *cv) { struct drawing drawing = {}; bool rc = solve_constraints(c, &drawing); assert(rc); // Copy over all the parameter values to a new array // @PERF: Maybe we should just store them in a separate array to start with double *params = malloc(sizeof(double) * (c->length)); for(size_t i = 0; i < c->length; i++) { params[i] = c->elements[i].v; } place_points(&drawing, params); free(params); begin_drawing(cv); draw_topology(cv, t); draw_constraints(cv, c); end_drawing(cv); free_drawing(&drawing); } int main(int argc, char *argv[]) { struct constraints constraints = {}; struct topology topo = {}; struct component p1 = {.type = COM_POINT}; struct component p2 = {.type = COM_POINT}; struct component p3 = {.type = COM_POINT}; struct component p4 = {.type = COM_POINT}; struct component p5 = {.type = COM_POINT}; struct component t1base = {.type = COM_LINE}; struct component t2base = {.type = COM_LINE}; struct component t2side = {.type = COM_LINE}; add_constraint(&constraints, (struct constraint[]){ // Make a triangle PP_DISTANCE(&p1, &p2, 30), PP_DISTANCE(&p1, &p3, 30), PP_DISTANCE(&p2, &p3, 30), POINT_ON_LINE(&p1, &t1base), POINT_ON_LINE(&p2, &t1base), // With another triangle sharing a point PP_DISTANCE(&p4, &p5, 30), PP_DISTANCE(&p3, &p4, 30), LL_ANGLE(&t2side, &t2base, DEG(120)), POINT_ON_LINE(&p3, &t2side), POINT_ON_LINE(&p4, &t2side), POINT_ON_LINE(&p4, &t2base), POINT_ON_LINE(&p5, &t2base), // The edge they don't share is constrained LL_ANGLE(&t1base, &t2base, DEG(80)), CEND(), }); add_fragment(&topo, (struct topology_elem[]){ TOPO_MOVETO(&p1), TOPO_LINETO(&p2), TOPO_LINETO(&p3), TOPO_LINETO(&p1), TOPO_MOVETO(&p3), TOPO_LINETO(&p4), TOPO_LINETO(&p5), TOPO_LINETO(&p3), TOPO_END(), }); struct canvas canvas = { .state = CANVAS_INIT, .f = stdout, }; draw_from_constraints(&constraints, &topo, &canvas); free_constraints(&constraints); return 0; }