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#include <assert.h>
#include <stdio.h>
#include <stdbool.h>
#include <stdlib.h>
#include <cglm/cglm.h>
#include <string.h>
#include <limits.h>
#include "cad/construction.h"
#include "cad/solve.h"
#include "cad/svg.h"
#define SETSIGN(b, v) ((v) * ((2 * (b)) - 1))
#define DEG(x) ((x) * M_PI / 180.0)
#define PP_DISTANCE(C1, C2, D) \
{ \
.type = CT_POINT_POINT_DISTANCE, \
.v = D, \
.c1 = C1, \
.c2 = C2, \
}
#define PL_DISTANCE(C1, C2, D) \
{ \
.type = CT_POINT_LINE_DISTANCE, \
.v = D, \
.c1 = C1, \
.c2 = C2, \
}
#define POINT_ON_LINE(C1, C2) \
PL_DISTANCE(C1, C2, 0)
#define LL_ANGLE(C1, C2, D) \
{ \
.type = CT_LINE_LINE_ANGLE, \
.v = D, \
.c1 = C1, \
.c2 = C2, \
}
#define CEND() \
{ \
.type = CT_END, \
}
void plot_point(struct point p) {
printf("<circle cx=\"%f\" cy=\"%f\" r=\".4\" fill=\"black\" />\n", p.pos[0], -p.pos[1]);
}
void plot_line_style(struct line l, enum LineStyle style) {
char *style_str;
switch(style) {
case LSTYLE_NORMAL:
style_str = "stroke=\"black\" stroke-width=\"0.2\"";
break;
case LSTYLE_CONSTRUCTION:
style_str = "stroke=\"blue\" stroke-width=\"0.1\" stroke-dasharray=\"0.7,0.2\" stroke-opacity=\"0.3\"";
break;
case LSTYLE_INDICATOR:
abort();
break;
}
if(fabs(l.norm[0]) < fabs(l.norm[1])) {
double minx = -50;
double maxx = 50;
double miny = -(l.norm[0] * minx + l.C) / l.norm[1];
double maxy = -(l.norm[0] * maxx + l.C) / l.norm[1];
printf("<line %s x1=\"%f\" y1=\"%f\" x2=\"%f\" y2=\"%f\" />\n", style_str, minx, -miny, maxx, -maxy);
} else {
double miny = -50;
double maxy = 50;
double minx = -(l.norm[1] * miny + l.C) / l.norm[0];
double maxx = -(l.norm[1] * maxy + l.C) / l.norm[0];
printf("<line %s x1=\"%f\" y1=\"%f\" x2=\"%f\" y2=\"%f\" />\n", style_str, minx, -miny, maxx, -maxy);
}
if(style == LSTYLE_NORMAL) {
double d0 = glm_vec2_norm2(l.norm);
vec2 p0 = {0, 0};
glm_vec2_mulsubs(l.norm, l.C, p0);
glm_vec2_divs(p0, d0, p0);
vec2 p1;
glm_vec2_add(p0, l.norm, p1);
// printf("%f %f\n", l.norm[0], l.norm[1]);
printf("<line x1=\"%f\" y1=\"%f\" x2=\"%f\" y2=\"%f\" stroke=\"black\" stroke-width=\".2\" />\n", p0[0], -p0[1], p1[0], -p1[1]);
}
}
void plot_line(struct line l) {
plot_line_style(l, LSTYLE_NORMAL);
}
void plot_circle(struct circle c) {
printf("<circle cx=\"%f\" cy=\"%f\" r=\"%f\" fill=\"none\" stroke=\"black\" stroke-width=\".1\" />\n", c.center[0], -c.center[1], c.radius);
}
void plot_generic(struct element e) {
switch(e.type) {
case ETYPE_VALUE:
break;
case ETYPE_CIRCLE:
plot_circle(e.circle);
break;
case ETYPE_POINT:
plot_point(e.point);
break;
case ETYPE_LINE:
plot_line(e.line);
break;
}
}
struct smooth_line {
struct component l1;
struct component l2;
struct component corner;
struct component corner_center;
struct component end;
struct component start;
struct component perp1;
struct component perp2;
struct component corner_start;
struct component corner_end;
};
struct smooth_line init_smooth_line() {
return (struct smooth_line){
.l1 = {.type = COM_LINE},
.l2 = {.type = COM_LINE},
.corner = {.type = COM_POINT},
.corner_center = {.type = COM_POINT},
.end = {.type = COM_POINT},
.start = {.type = COM_POINT},
.perp1 = {.type = COM_LINE},
.perp2 = {.type = COM_LINE},
.corner_start = {.type = COM_POINT},
.corner_end = {.type = COM_POINT},
};
}
struct box {
struct component corner[4];
struct component side[4];
};
struct box init_box() {
return (struct box){
.corner = {
{.type = COM_POINT},
{.type = COM_POINT},
{.type = COM_POINT},
{.type = COM_POINT},
},
.side = {
{.type = COM_LINE},
{.type = COM_LINE},
{.type = COM_LINE},
{.type = COM_LINE},
},
};
}
struct mid {
struct component l1;
struct component l2;
struct component x1;
struct component p1;
struct component p;
};
struct mid init_mid() {
return (struct mid) {
.l1 = {.type = COM_LINE},
.l2 = {.type = COM_LINE},
.x1 = {.type = COM_POINT},
.p1 = {.type = COM_LINE},
.p = {.type = COM_POINT},
};
}
int main(int argc, char *argv[]) {
struct constraints constraints = {0};
struct topology topo = {0};
// Figure 4
struct component components[] = {
{.type = COM_POINT},
{.type = COM_POINT},
{.type = COM_POINT},
{.type = COM_LINE},
{.type = COM_LINE},
{.type = COM_POINT},
};
add_fragment(&topo, (struct topology_elem[]){
TOPO_MOVETO(&components[1]),
TOPO_LINETO(&components[5]),
TOPO_LINETO(&components[0]),
TOPO_LINETO(&components[2]),
TOPO_LINETO(&components[1]),
TOPO_END(),
});
add_constraint(&constraints, (struct constraint[]){
PP_DISTANCE(&components[0], &components[1], 13),
PP_DISTANCE(&components[1], &components[2], 7),
PP_DISTANCE(&components[2], &components[0], 7),
POINT_ON_LINE(&components[0], &components[3]),
POINT_ON_LINE(&components[1], &components[3]),
LL_ANGLE(&components[3], &components[4], M_PI/1.7),
POINT_ON_LINE(&components[4], &components[1]),
POINT_ON_LINE(&components[4], &components[5]),
PP_DISTANCE(&components[0], &components[5], 12.8),
CEND(),
});
struct smooth_line line = init_smooth_line();
add_fragment(&topo, (struct topology_elem[]){
TOPO_MOVETO(&line.start),
TOPO_LINETO(&line.corner_start),
TOPO_ARCTO(&line.corner_center, &line.corner_end),
TOPO_LINETO(&line.end),
TOPO_END(),
});
alias_point(&constraints, &line.start, &components[5]);
add_constraint(&constraints, (struct constraint[]){
LL_ANGLE(&components[3], &line.l1, DEG(90)),
POINT_ON_LINE(&line.start, &line.l1),
LL_ANGLE(&line.l2, &line.l1, DEG(90)),
POINT_ON_LINE(&line.corner, &line.l1),
POINT_ON_LINE(&line.corner, &line.l2),
POINT_ON_LINE(&line.end, &line.l2),
PL_DISTANCE(&line.end, &line.l1, 10),
PL_DISTANCE(&line.end, &components[4], 5),
PL_DISTANCE(&line.corner_center, &line.l1, 2),
PL_DISTANCE(&line.corner_center, &line.l2, -2),
LL_ANGLE(&line.l1, &line.perp1, DEG(90)),
POINT_ON_LINE(&line.corner_center, &line.perp1),
POINT_ON_LINE(&line.corner_start, &line.perp1),
POINT_ON_LINE(&line.corner_start, &line.l1),
LL_ANGLE(&line.l2, &line.perp2, DEG(90)),
POINT_ON_LINE(&line.corner_center, &line.perp2),
POINT_ON_LINE(&line.corner_end, &line.perp2),
POINT_ON_LINE(&line.corner_end, &line.l2),
CEND(),
});
struct box box = init_box();
add_fragment(&topo, (struct topology_elem[]){
TOPO_MOVETO(&box.corner[0]),
TOPO_LINETO(&box.corner[1]),
TOPO_LINETO(&box.corner[2]),
TOPO_LINETO(&box.corner[3]),
TOPO_LINETO(&box.corner[0]),
TOPO_END(),
});
add_constraint(&constraints, (struct constraint[]){
POINT_ON_LINE(&box.corner[0], &box.side[0]),
POINT_ON_LINE(&box.corner[1], &box.side[0]),
POINT_ON_LINE(&box.corner[1], &box.side[1]),
POINT_ON_LINE(&box.corner[2], &box.side[1]),
POINT_ON_LINE(&box.corner[2], &box.side[2]),
POINT_ON_LINE(&box.corner[3], &box.side[2]),
POINT_ON_LINE(&box.corner[0], &box.side[3]),
POINT_ON_LINE(&box.corner[3], &box.side[3]),
LL_ANGLE(&box.side[3], &box.side[0], DEG(80)),
LL_ANGLE(&box.side[1], &box.side[2], DEG(100)),
LL_ANGLE(&box.side[1], &box.side[3], DEG(180)),
LL_ANGLE(&components[3], &box.side[1], DEG(90)),
PL_DISTANCE(&box.side[1], &box.corner[0], 20),
PP_DISTANCE(&line.corner_end, &box.corner[0], 9.5),
PP_DISTANCE(&line.corner_start, &box.corner[0], 10),
CEND(),
});
struct mid box_enter = init_mid();
add_constraint(&constraints, (struct constraint[]){
LL_ANGLE(&box.side[3], &box_enter.l1, DEG(-30)),
POINT_ON_LINE(&box.corner[0], &box_enter.l1),
LL_ANGLE(&box.side[3], &box_enter.l2, DEG(30)),
POINT_ON_LINE(&box.corner[3], &box_enter.l2),
POINT_ON_LINE(&box_enter.l1, &box_enter.x1),
POINT_ON_LINE(&box_enter.l2, &box_enter.x1),
LL_ANGLE(&box.side[3], &box_enter.p1, DEG(90)),
POINT_ON_LINE(&box_enter.x1, &box_enter.p1),
POINT_ON_LINE(&box_enter.p, &box.side[3]),
POINT_ON_LINE(&box_enter.p1, &box_enter.p),
PP_DISTANCE(&box_enter.p, &box.corner[0], 5),
CEND(),
});
struct drawing drawing = {};
solve_constraints(&constraints, &drawing);
// line.start.e = components[5].e;
double *params = malloc(sizeof(double) * (constraints.length));
for(size_t i = 0; i < constraints.length; i++) {
if(!constraints.elements[i].used) continue;
if(constraints.elements[i].order == 0) continue;
params[constraints.elements[i].order-1] = SETSIGN(constraints.elements[i].forward, constraints.elements[i].v);
// We need to offset angles based on the path we took to use this
// constraint
if(constraints.elements[i].path[0].i != -1) {
// printf("PATH %ld order %llu\n", i, constraints[i].order-1);
for(struct path_step *p = constraints.elements[i].path; p <= constraints.elements[i].path+SEARCH_DEPTH && p->i != -1; p++) {
params[constraints.elements[i].order-1] += SETSIGN(p->direction, constraints.elements[p->i].v);
// printf("%llu [%d:%f] [%f] -> ", p->i, p->direction, constraints[p->i].v, params[constraints[i].order-1]);
}
// printf("\n");
params[constraints.elements[i].order-1] -= (M_PI*2.0) * floor(params[constraints.elements[i].order-1] / (M_PI*2.0));
// printf("Final Angle is %f\n", params[constraints[i].order-1]);
}
}
execute_drawing(&drawing, params);
printf("<svg version=\"1.1\" viewBox=\"-50 -50 100 100\" width=\"1200\" height=\"1200\" xmlns=\"http://www.w3.org/2000/svg\">\n");
// Axis lines
printf("<line x1=\"-1000\" y1=\"0\" x2=\"1000\" y2=\"0\" stroke=\"black\" stroke-width=\"0.1\" stroke-opacity=\"0.4\" />\n");
printf("<line y1=\"-1000\" x1=\"0\" y2=\"1000\" x2=\"0\" stroke=\"black\" stroke-width=\"0.1\" stroke-opacity=\"0.4\" />\n");
for(struct command *current = drawing.root; current != NULL && current != drawing.error; current = current->next) {
if(current->hidden) continue;
plot_generic(current->result);
}
if(drawing.error != NULL) {
plot_generic(*drawing.error->arg1);
plot_generic(*drawing.error->arg2);
fprintf(stderr, "Solver error detected. Drawing will be incomplete\n");
}
struct component *head = NULL;
for(size_t i = 0; i < topo.length; i++) {
struct topology_elem *cur = &topo.elements[i];
switch(cur->cmd.op) {
case TOPO_MOVETO:
cur++;
if(cur->arg.c->e != NULL) head = cur->arg.c;
break;
case TOPO_LINETO:
cur++;
if(cur->arg.c->e != NULL) {
plot_line_between(head->e->point, cur->arg.c->e->point);
head = cur->arg.c;
}
break;
case TOPO_ARCTO:
cur++;
if(cur->arg.c->e != NULL && (cur+1)->arg.c->e != NULL) {
plot_arc_between(cur->arg.c->e->point, (cur+1)->arg.c->e->point, head->e->point);
head = (cur+1)->arg.c;
}
break;
case TOPO_END:
abort();
}
}
// printf("%f %f %f\n", components[3].e->line.norm[0], components[3].e->line.norm[1], components[3].e->line.C);
draw_constraints(&constraints);
printf("</svg>\n");
}
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