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authorJesper Jensen <jesper@jnsn.dev>2026-05-07 22:32:58 +0200
committerJesper Jensen <jesper@jnsn.dev>2026-05-07 22:32:58 +0200
commite6d2f640f1ca69a506dd74f569dd476de3167d32 (patch)
treeb5a58769cdffd3c167e8ff7d592f9dce13030648
parentacf794c8ce51a78fca9531852d61c6f4dc0b140c (diff)
Add quad example
-rw-r--r--examples/quad.c90
1 files changed, 90 insertions, 0 deletions
diff --git a/examples/quad.c b/examples/quad.c
new file mode 100644
index 0000000..878fba3
--- /dev/null
+++ b/examples/quad.c
@@ -0,0 +1,90 @@
+#include "cad.h"
+#include "cad/svg.h"
+#include "cad/debug.h"
+
+void draw_from_constraints(struct constraints *c, struct topology *t, struct canvas *cv) {
+ struct drawing drawing = {};
+ struct subassembly assemblies[16] = {};
+ size_t assemblies_num;
+ bool rc = solve_constraints(c, &drawing, assemblies, &assemblies_num);
+ assert(rc);
+
+ // Copy over all the parameter values to a new array
+ // @PERF: Maybe we should just store them in a separate array to start with
+ double *params = malloc(sizeof(double) * (c->length));
+ for(size_t i = 0; i < c->length; i++) {
+ params[i] = c->elements[i].v;
+ }
+
+ place_points(&drawing, params);
+ free(params);
+
+ reconstruct_drawing(c, assemblies, &assemblies_num);
+ print_subassemblies(c, assemblies, assemblies_num);
+
+ begin_drawing(cv);
+ draw_topology(cv, t);
+ draw_constraints(cv, c);
+ end_drawing(cv);
+
+ free_drawing(&drawing);
+}
+
+int main(int argc, char *argv[]) {
+ struct constraints constraints = {};
+ struct topology topo = {};
+
+ struct component p1 = {.type = COM_POINT};
+ struct component p2 = {.type = COM_POINT};
+ struct component p3 = {.type = COM_POINT};
+ struct component p4 = {.type = COM_POINT};
+
+ struct component l1 = {.type = COM_LINE};
+ struct component l2 = {.type = COM_LINE};
+ struct component l3 = {.type = COM_LINE};
+ struct component l4 = {.type = COM_LINE};
+
+ add_constraint(&constraints, (struct constraint[]){
+ // Make a triangle
+ PP_DISTANCE(&p1, &p2, 10),
+ PP_DISTANCE(&p4, &p1, 20),
+
+ POINT_ON_LINE(&p1, &l1),
+ POINT_ON_LINE(&p2, &l1),
+
+ POINT_ON_LINE(&p2, &l2),
+ POINT_ON_LINE(&p3, &l2),
+
+ POINT_ON_LINE(&p3, &l3),
+ POINT_ON_LINE(&p4, &l3),
+
+ POINT_ON_LINE(&p4, &l4),
+ POINT_ON_LINE(&p1, &l4),
+
+ LL_ANGLE(&l1, &l2, DEG(90)),
+ LL_ANGLE(&l2, &l3, DEG(90)),
+ LL_ANGLE(&l3, &l4, DEG(90)),
+
+ CEND(),
+ });
+
+ add_fragment(&topo, (struct topology_elem[]){
+ TOPO_MOVETO(&p1),
+ TOPO_LINETO(&p2),
+ TOPO_LINETO(&p3),
+ TOPO_LINETO(&p4),
+ TOPO_LINETO(&p1),
+
+ TOPO_END(),
+ });
+
+ struct canvas canvas = {
+ .state = CANVAS_INIT,
+ .f = stdout,
+ };
+
+ draw_from_constraints(&constraints, &topo, &canvas);
+
+ free_constraints(&constraints);
+ return 0;
+}